BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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BDSFieldMagGlobalPlacement.cc
1/*
2Beam Delivery Simulation (BDSIM) Copyright (C) BDSIM Collaboration, 2001 - 2026.
3
4This file is part of BDSIM.
5
6BDSIM is free software: you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published
8by the Free Software Foundation version 3 of the License.
9
10BDSIM is distributed in the hope that it will be useful, but
11WITHOUT ANY WARRANTY; without even the implied warranty of
12MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13GNU General Public License for more details.
14
15You should have received a copy of the GNU General Public License
16along with BDSIM. If not, see <http://www.gnu.org/licenses/>.
17*/
18#include "BDSFieldMag.hh"
19#include "BDSFieldMagGlobalPlacement.hh"
20
21#include "G4ThreeVector.hh"
22#include "G4Types.hh"
23
24BDSFieldMagGlobalPlacement::BDSFieldMagGlobalPlacement(BDSFieldMag* fieldIn):
25 field(fieldIn)
26{
27 finiteStrength = field->FiniteStrength();
28}
29
30BDSFieldMagGlobalPlacement::~BDSFieldMagGlobalPlacement()
31{
32 delete field;
33}
34
35G4ThreeVector BDSFieldMagGlobalPlacement::GetFieldTransformed(const G4ThreeVector& position,
36 const G4double t) const
37{
38 if (!finiteStrength)
39 {return G4ThreeVector();} // quicker than query
40 else
41 {return GetField(position, t);}
42}
43
44G4ThreeVector BDSFieldMagGlobalPlacement::GetField(const G4ThreeVector& position,
45 const G4double t) const
46{
47 G4bool foundAPlacementVolume = false;
48 G4ThreeVector localPosition = ConvertToLocal(position, foundAPlacementVolume);
49 if (!foundAPlacementVolume)
50 {return G4ThreeVector();} // force to 0 outside range of coordinate transforms
51 G4ThreeVector localField = field->GetFieldTransformed(localPosition,t);
52 G4ThreeVector globalField = ConvertAxisToGlobal(localField);
53 return globalField;
54}
virtual G4ThreeVector GetFieldTransformed(const G4ThreeVector &position, const G4double t) const
virtual G4ThreeVector GetField(const G4ThreeVector &position, const G4double t=0) const
BDSFieldMag * field
The field on which this is based.
Interface for static magnetic fields that may or may not be local.
virtual G4ThreeVector GetFieldTransformed(const G4ThreeVector &position, const G4double t) const
Get the field value after applying transform for local offset.
G4bool finiteStrength
Flag to cache whether finite nor not.
G4ThreeVector ConvertToLocal(const G4ThreeVector &globalPosition, G4bool &foundAPlacementVolume) const
G4ThreeVector ConvertAxisToGlobal(const G4ThreeVector &localAxis) const