BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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BDSFieldMagGlobal.cc
1/*
2Beam Delivery Simulation (BDSIM) Copyright (C) BDSIM Collaboration, 2001 - 2026.
3
4This file is part of BDSIM.
5
6BDSIM is free software: you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published
8by the Free Software Foundation version 3 of the License.
9
10BDSIM is distributed in the hope that it will be useful, but
11WITHOUT ANY WARRANTY; without even the implied warranty of
12MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13GNU General Public License for more details.
14
15You should have received a copy of the GNU General Public License
16along with BDSIM. If not, see <http://www.gnu.org/licenses/>.
17*/
18#include "BDSDebug.hh"
19#include "BDSFieldMag.hh"
20#include "BDSFieldMagGlobal.hh"
21
22#include "globals.hh" // geant4 types / globals
23#include "G4ThreeVector.hh"
24
25BDSFieldMagGlobal::BDSFieldMagGlobal(BDSFieldMag* fieldIn):
26 field(fieldIn)
27{
28 finiteStrength = field->FiniteStrength();
29}
30
31BDSFieldMagGlobal::~BDSFieldMagGlobal()
32{
33 delete field;
34}
35
36G4ThreeVector BDSFieldMagGlobal::GetFieldTransformed(const G4ThreeVector& position,
37 const G4double t) const
38{
39 if (!finiteStrength)
40 {return G4ThreeVector();} // quicker than query
41 else
42 {return GetField(position, t);}
43}
44
45G4ThreeVector BDSFieldMagGlobal::GetField(const G4ThreeVector& position,
46 const G4double t) const
47{
48 G4ThreeVector localPosition = ConvertToLocal(position);
49 G4ThreeVector localField = field->GetFieldTransformed(localPosition,t);
50 G4ThreeVector globalField = ConvertAxisToGlobal(localField);
51 return globalField;
52}
G4ThreeVector ConvertAxisToGlobal(const G4ThreeVector &localAxis, const G4bool useCurvilinear=true) const
BDSStep ConvertToLocal(G4Step const *const step, G4bool useCurvilinear=true) const
BDSFieldMag * field
The field on which this is based.
virtual G4ThreeVector GetFieldTransformed(const G4ThreeVector &position, const G4double t) const
virtual G4ThreeVector GetField(const G4ThreeVector &position, const G4double t=0) const
Interface for static magnetic fields that may or may not be local.
virtual G4ThreeVector GetFieldTransformed(const G4ThreeVector &position, const G4double t) const
Get the field value after applying transform for local offset.
G4bool finiteStrength
Flag to cache whether finite nor not.