BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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Public Member Functions | Protected Member Functions | Protected Attributes | Private Member Functions
BDSCollimatorBeamMask Class Reference

A class for a beam mask collimator. More...

#include <BDSCollimatorBeamMask.hh>

Inheritance diagram for BDSCollimatorBeamMask:
Inheritance graph
Collaboration diagram for BDSCollimatorBeamMask:
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Public Member Functions

 BDSCollimatorBeamMask (const G4String &name, G4double length, BDSBeamPipeInfo *beamPipeInfoIn, G4double horizontalWidth, G4Material *collimatorMaterial, G4Material *vacuumMaterial, G4double xApertureIn=0, G4double yApertureIn=0, G4double xApertureSlitIn=0, G4double yApertureSlitIn=0, G4double xOffsetIn=0, G4double yOffsetIn=0, G4double xOffsetSlitIn=0, G4double yOffsetSlitIn=0, G4double tiltSlitIn=0, G4Colour *colourIn=nullptr, G4bool circularOuterIn=false)
 
virtual void SetMinimumKineticEnergy (G4double minimumKineticEnergyIn)
 
virtual G4String Material () const
 Accessor.
 
virtual G4double XAperture () const
 Accessor.
 
virtual G4double XApertureSlit () const
 Accessor.
 
virtual G4double YAperture () const
 Accessor.
 
virtual G4double YApertureSlit () const
 Accessor.
 
- Public Member Functions inherited from BDSAcceleratorComponent
 BDSAcceleratorComponent (const G4String &name, G4double arcLength, G4double angle, const G4String &type, BDSBeamPipeInfo *beamPipeInfo=nullptr, const G4ThreeVector &inputFaceNormalIn=G4ThreeVector(0, 0,-1), const G4ThreeVector &outputFaceNormalIn=G4ThreeVector(0, 0, 1), BDSFieldInfo *fieldInfoIn=nullptr)
 
virtual void Initialise ()
 
virtual void SetRegion (const G4String &regionIn)
 Set the region name for this component.
 
void SetField (BDSFieldInfo *fieldInfoIn)
 Set the field definition for the whole component.
 
virtual G4String GetName () const
 The name of the component without modification.
 
G4double GetAngle () const
 
G4double Sagitta () const
 Calculate the sagitta - ie the distance between the chord and the arc at the centre.
 
G4String GetType () const
 Get a string describing the type of the component.
 
G4String GetRegion () const
 Get the region name for this component.
 
virtual G4bool HasAField () const
 Whether this component has a field or not (ie is active). Implicit cast of pointer to bool.
 
virtual void SetFieldUsePlacementWorldTransform ()
 
BDSBeamPipeInfoGetBeamPipeInfo () const
 
virtual std::set< G4LogicalVolume * > GetAcceleratorVacuumLogicalVolumes () const
 Access the 'vacuum' volume(s) in this component if any. Default is empty set.
 
virtual std::set< G4LogicalVolume * > GetAcceleratorMaterialLogicalVolumes () const
 Return a set of logical volumes excluding the ones in the 'vacuum' set.
 
void IncrementCopyNumber ()
 Increment (+1) the number of times this component has been copied.
 
G4int GetCopyNumber () const
 Get the number of times this component has been copied.
 
BDSSimpleComponentEndPieceBefore () const
 
BDSSimpleComponentEndPieceAfter () const
 
virtual void SetBiasVacuumList (const std::list< std::string > &biasVacuumListIn)
 Copy the bias list to this element.
 
virtual void SetBiasMaterialList (const std::list< std::string > &biasMaterialListIn)
 Copy the bias list to this element.
 
virtual void SetBiasMaterialLVList (const std::list< std::string > &biasMaterialLVListIn)
 Copy the bias list to this element.
 
virtual G4double GetArcLength () const
 
virtual G4double GetChordLength () const
 
G4ThreeVector InputFaceNormal () const
 
G4ThreeVector OutputFaceNormal () const
 
G4bool AngledInputFace () const
 Whether the face normal is angled at all w.r.t. the incoming / outgoing reference trajectory.
 
G4bool AngledOutputFace () const
 Whether the face normal is angled at all w.r.t. the incoming / outgoing reference trajectory.
 
std::list< std::string > GetBiasVacuumList () const
 Access the bias list copied from parser.
 
std::list< std::string > GetBiasMaterialList () const
 Access the bias list copied from parser.
 
std::list< std::string > GetBiasMaterialLVList () const
 Access the bias list copied from parser.
 
virtual void SetInputFaceNormal (const G4ThreeVector &input)
 Allow updating of face normals. Virtual so derived class may apply it to daughters.
 
virtual void SetOutputFaceNormal (const G4ThreeVector &output)
 Allow updating of face normals. Virtual so derived class may apply it to daughters.
 
- Public Member Functions inherited from BDSGeometryComponent
 BDSGeometryComponent (G4VSolid *containerSolidIn, G4LogicalVolume *containerLVIn, const BDSExtent &extentIn=BDSExtent(), const BDSExtent &innerExtentIn=BDSExtent(), const G4ThreeVector &placementOffsetIn=G4ThreeVector(0, 0, 0), G4RotationMatrix *placementRotationIn=nullptr)
 
 BDSGeometryComponent (G4AssemblyVolume *containerAssemblyIn, const BDSExtent &extentIn=BDSExtent(), const BDSExtent &innerExtentIn=BDSExtent(), const G4ThreeVector &placementOffsetIn=G4ThreeVector(0, 0, 0), G4RotationMatrix *placementRotationIn=nullptr)
 
 BDSGeometryComponent (const BDSGeometryComponent &component)
 Copy constructor (no copying of registered objects)
 
BDSGeometryComponentoperator= (const BDSGeometryComponent &)=delete
 Assignment operator not used.
 
G4bool ContainerIsAssembly () const
 Whether the container is an assembly. If not, it's a logical volume.
 
void SetPlacementOffset (const G4ThreeVector &offsetIn)
 Set the offset from 0,0,0 that the object should ideally be placed in its parent.
 
G4ThreeVector GetExtentPositive () const
 Get the extent of the object in the positive direction in all dimensions.
 
G4ThreeVector GetExtentNegative () const
 Get the extent of the object in the negative direction in all dimensions.
 
void InheritExtents (BDSGeometryComponent const *const anotherComponent)
 Update the extents of this object with those of another object.
 
void InheritExtents (BDSGeometryComponent const *const anotherComponent, const G4ThreeVector &offset)
 
void RegisterDaughter (BDSGeometryComponent *anotherComponent)
 
void RegisterSolid (G4VSolid *solid)
 
void RegisterSolid (const std::set< G4VSolid * > &solids)
 Similarly for a set of unique solids.
 
void RegisterLogicalVolume (G4LogicalVolume *logicalVolume)
 
void RegisterLogicalVolume (const std::set< G4LogicalVolume * > &localVolumes)
 Apply RegisterLogicalVolume() to a set of logical volumes.
 
void RegisterSensitiveVolume (G4LogicalVolume *sensitiveVolume, BDSSDType sensitivityType)
 
void RegisterSensitiveVolume (const std::set< G4LogicalVolume * > &sensitiveVolumes, BDSSDType sensitivityType)
 
void RegisterSensitiveVolume (const std::map< G4LogicalVolume *, BDSSDType > &sensitiveVolumes)
 Copy in a mapping of sensitive volumes to sensitive detectors.
 
void RegisterPhysicalVolume (G4VPhysicalVolume *physicalVolume)
 
void RegisterPhysicalVolume (const std::set< G4VPhysicalVolume * > &physicalVolumes)
 Apply RegisterPhysicalVolume() to a set of physical volumes.
 
void RegisterRotationMatrix (G4RotationMatrix *rotationMatrix)
 
void RegisterRotationMatrix (const std::set< G4RotationMatrix * > &rotationMatrices)
 Apply Register RotationMatrix() to a set of rotation matrices.
 
void RegisterVisAttributes (G4VisAttributes *visAttribute)
 
void RegisterVisAttributes (const std::set< G4VisAttributes * > &visAttributes)
 Apply RegisterVisAttribute() to a set of visualisation attributes.
 
void RegisterUserLimits (G4UserLimits *userLimit)
 
void RegisterUserLimits (const std::set< G4UserLimits * > &userLimits)
 Apply RegisterUserLimit to a set of user limits.
 
void InheritObjects (BDSGeometryComponent *component)
 
virtual std::set< G4LogicalVolume * > GetAllLogicalVolumes () const
 Access all logical volumes belonging to this component.
 
virtual std::set< G4LogicalVolume * > GetAllBiasingVolumes () const
 Return all logical volumes that should be used for biasing minus any that are in the excluded set.
 
virtual std::map< G4LogicalVolume *, BDSSDTypeGetAllSensitiveVolumes () const
 Access all sensitive volumes belonging to this component.
 
void MakeAllVolumesSensitive (BDSSDType stype=BDSSDType::energydep)
 
virtual void AttachSensitiveDetectors ()
 Attach a sensitive detector class to all registered sensitive volumes in this component.
 
virtual void ExcludeLogicalVolumeFromBiasing (G4LogicalVolume *lv)
 
void StripOuterAndMakeAssemblyVolume ()
 Change from a container logical volume to an assembly volume.
 
G4VSolid * GetContainerSolid () const
 Accessor - see member for more info.
 
G4LogicalVolume * GetContainerLogicalVolume () const
 Accessor - see member for more info.
 
G4AssemblyVolume * GetContainerAssemblyVolume () const
 Accessor - see member for more info.
 
G4Transform3D GetPlacementTransform () const
 Accessor - see member for more info.
 
G4ThreeVector GetPlacementOffset () const
 Accessor - see member for more info.
 
G4RotationMatrix * GetPlacementRotation () const
 Accessor - see member for more info.
 
BDSExtent GetExtent () const
 Accessor - see member for more info.
 
BDSExtent GetInnerExtent () const
 Accessor - see member for more info.
 
std::pair< G4double, G4double > GetExtentX () const
 Accessor - see member for more info.
 
std::pair< G4double, G4double > GetExtentY () const
 Accessor - see member for more info.
 
std::pair< G4double, G4double > GetExtentZ () const
 Accessor - see member for more info.
 
std::pair< G4double, G4double > GetInnerExtentX () const
 Accessor - see member for more info.
 
std::pair< G4double, G4double > GetInnerExtentY () const
 Accessor - see member for more info.
 
std::pair< G4double, G4double > GetInnerExtentZ () const
 Accessor - see member for more info.
 
virtual std::set< G4VPhysicalVolume * > GetAllPhysicalVolumes () const
 Accessor - see member for more info.
 
virtual std::set< G4RotationMatrix * > GetAllRotationMatrices () const
 Accessor - see member for more info.
 
virtual std::set< G4VisAttributes * > GetAllVisAttributes () const
 Accessor - see member for more info.
 
virtual std::set< G4UserLimits * > GetAllUserLimits () const
 Accessor - see member for more info.
 
virtual std::set< BDSGeometryComponent * > GetAllDaughters () const
 Accessor - see member for more info.
 
virtual std::set< G4VSolid * > GetAllSolids () const
 Accessor - see member for more info.
 
void SetExtent (const BDSExtent &extIn)
 Set extent.
 
void SetInnerExtent (const BDSExtent &extIn)
 Set extent.
 

Protected Member Functions

virtual void CheckParameters ()
 
virtual void BuildContainerLogicalVolume ()
 
virtual void BuildInner ()
 
virtual void Build ()
 
G4UserLimits * CollimatorUserLimits ()
 Return either default user limits or custom ones based on optional minimumKineticEnergy.
 
- Protected Member Functions inherited from BDSAcceleratorComponent
void SetAcceleratorVacuumLogicalVolume (G4LogicalVolume *accVacLVIn)
 
void SetAcceleratorVacuumLogicalVolume (const std::set< G4LogicalVolume * > &accVacLVIn)
 
virtual void BuildUserLimits ()
 
virtual void AttachUserLimits () const
 Doesn't change member variables, but may change their contents.
 

Protected Attributes

G4double horizontalWidth
 Horizontal width.
 
G4Material * collimatorMaterial
 Material.
 
G4Material * vacuumMaterial
 Vacuum material.
 
G4double xAperture
 Aperture of main slit in x dimension.
 
G4double yAperture
 Aperture of main slit in y dimension.
 
G4double xApertureSlit
 Aperture of side slit in x dimension.
 
G4double yApertureSlit
 Aperture of side slit in y dimension.
 
G4double xOffset
 Offset of the mask in the pipe in x.
 
G4double yOffset
 Offset of the mask in the pipe in y.
 
G4double xOffsetSlit
 Offset of the side slit wrt the main slit in x.
 
G4double yOffsetSlit
 Offset of the side slit wrt the main slit in y.
 
G4double tiltSlit
 Angle of the side slit.
 
G4Colour * colour
 Colour of beam mask.
 
G4double minKineticEnergy
 Optional minimum kinetic energy for collimator materials.
 
G4bool circularOuter
 Shape of the outer solid.
 
G4VSolid * collimatorSolid
 Geometrical objects:
 
G4VSolid * innerSolid
 Geometrical objects:
 
G4VSolid * vacuumSolid
 Geometrical objects:
 
- Protected Attributes inherited from BDSAcceleratorComponent
BDSBeamPipeInfobeamPipeInfo
 Optional beam pipe recipe that is written out to the survey if it exists.
 
std::set< G4LogicalVolume * > acceleratorVacuumLV
 A set of logical volumes we classify as 'vacuum' for biasing purposes.
 
BDSSimpleComponentendPieceBefore
 
BDSSimpleComponentendPieceAfter
 
G4UserLimits * userLimits
 Cache of user limits.
 
BDSFieldInfofieldInfo
 Recipe for field that could overlay this whole component.
 
const G4String name
 Const protected member variable that may not be changed by derived classes.
 
const G4double arcLength
 Const protected member variable that may not be changed by derived classes.
 
const G4String type
 Const protected member variable that may not be changed by derived classes.
 
G4double chordLength
 Protected member variable that can be modified by derived classes.
 
G4double angle
 Protected member variable that can be modified by derived classes.
 
G4String region
 Protected member variable that can be modified by derived classes.
 
- Protected Attributes inherited from BDSGeometryComponent
G4bool containerIsAssembly
 True if the 'container' is really an assembly; false if an LV.
 
G4VSolid * containerSolid
 
G4LogicalVolume * containerLogicalVolume
 
G4AssemblyVolume * containerAssembly
 
BDSExtent outerExtent
 
BDSExtent innerExtent
 
std::set< BDSGeometryComponent * > allDaughters
 registry of all daughter geometry components
 
std::set< G4VSolid * > allSolids
 registry of all solids belonging to this component
 
std::set< G4LogicalVolume * > allLogicalVolumes
 
std::map< G4LogicalVolume *, BDSSDTypesensitivity
 
G4bool overrideSensitivity
 
std::set< G4VPhysicalVolume * > allPhysicalVolumes
 registry of all physical volumes belonging to this component
 
std::set< G4RotationMatrix * > allRotationMatrices
 registry of all rotation matrices belonging to this component
 
std::set< G4VisAttributes * > allVisAttributes
 registry of all visualisation attributes belonging to this component
 
std::set< G4UserLimits * > allUserLimits
 registry of all user limits belonging to this component
 
G4ThreeVector placementOffset
 
G4RotationMatrix * placementRotation
 
std::set< G4LogicalVolume * > * lvsExcludedFromBiasing
 Volumes that should not be included when return GetAllBiasingVolumes().
 

Private Member Functions

 BDSCollimatorBeamMask ()
 Private default constructor to force the use of the supplied one.
 
BDSCollimatorBeamMaskoperator= (const BDSCollimatorBeamMask &)=delete
 Assignment and copy constructor not implemented nor used.
 
 BDSCollimatorBeamMask (BDSCollimatorBeamMask &)=delete
 Assignment and copy constructor not implemented nor used.
 

Additional Inherited Members

- Static Public Member Functions inherited from BDSGeometryComponent
static void AttachUserLimitsToAssembly (G4AssemblyVolume *av, G4UserLimits *ul)
 Utility function to apply user limits to an assembly volume as there's not interface.
 
- Static Public Attributes inherited from BDSAcceleratorComponent
static G4double lengthSafetyLarge = 0
 
- Static Protected Attributes inherited from BDSAcceleratorComponent
static G4double lengthSafety = -1
 Useful variable often used in construction.
 
static G4Material * emptyMaterial = nullptr
 Useful variable often used in construction.
 
static G4Material * worldMaterial = nullptr
 Useful variable often used in construction.
 
static G4bool checkOverlaps = false
 Useful variable often used in construction.
 
static G4bool sensitiveOuter = true
 Useful variable often used in construction.
 
static G4bool sensitiveVacuum = false
 Useful variable often used in construction.
 
static G4VisAttributes * containerVisAttr = nullptr
 Useful variable often used in construction.
 

Detailed Description

A class for a beam mask collimator.

Author
Marin Deniaud based on BDSCollimatorRectangular

Definition at line 35 of file BDSCollimatorBeamMask.hh.

Constructor & Destructor Documentation

◆ BDSCollimatorBeamMask()

BDSCollimatorBeamMask::BDSCollimatorBeamMask ( const G4String &  name,
G4double  length,
BDSBeamPipeInfo beamPipeInfoIn,
G4double  horizontalWidth,
G4Material *  collimatorMaterial,
G4Material *  vacuumMaterial,
G4double  xApertureIn = 0,
G4double  yApertureIn = 0,
G4double  xApertureSlitIn = 0,
G4double  yApertureSlitIn = 0,
G4double  xOffsetIn = 0,
G4double  yOffsetIn = 0,
G4double  xOffsetSlitIn = 0,
G4double  yOffsetSlitIn = 0,
G4double  tiltSlitIn = 0,
G4Colour *  colourIn = nullptr,
G4bool  circularOuterIn = false 
)

Definition at line 44 of file BDSCollimatorBeamMask.cc.

◆ ~BDSCollimatorBeamMask()

virtual BDSCollimatorBeamMask::~BDSCollimatorBeamMask ( )
inlinevirtual

Definition at line 55 of file BDSCollimatorBeamMask.hh.

Member Function Documentation

◆ Build()

void BDSCollimatorBeamMask::Build ( )
protectedvirtual

◆ BuildContainerLogicalVolume()

void BDSCollimatorBeamMask::BuildContainerLogicalVolume ( )
protectedvirtual

◆ BuildInner()

void BDSCollimatorBeamMask::BuildInner ( )
protectedvirtual

Definition at line 145 of file BDSCollimatorBeamMask.cc.

◆ CheckParameters()

void BDSCollimatorBeamMask::CheckParameters ( )
protectedvirtual

Check and update parameters before construction. Called at the start of Build() as we can't call a virtual function in a constructor.

Definition at line 82 of file BDSCollimatorBeamMask.cc.

References colour, BDSColours::GetColour(), horizontalWidth, BDSColours::Instance(), BDS::IsFinite(), BDSAcceleratorComponent::name, xAperture, xApertureSlit, yAperture, and yApertureSlit.

Referenced by Build().

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◆ CollimatorUserLimits()

G4UserLimits * BDSCollimatorBeamMask::CollimatorUserLimits ( )
protected

Return either default user limits or custom ones based on optional minimumKineticEnergy.

Definition at line 277 of file BDSCollimatorBeamMask.cc.

References BDS::IsFinite(), minKineticEnergy, BDSGeometryComponent::RegisterUserLimits(), and BDSAcceleratorComponent::userLimits.

Referenced by Build().

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◆ Material()

G4String BDSCollimatorBeamMask::Material ( ) const
virtual

Accessor.

Reimplemented from BDSAcceleratorComponent.

Definition at line 114 of file BDSCollimatorBeamMask.cc.

References collimatorMaterial.

◆ SetMinimumKineticEnergy()

virtual void BDSCollimatorBeamMask::SetMinimumKineticEnergy ( G4double  )
inlinevirtual

Set a minimum kinetic energy for a component by component level cut. By default does nothing - only certain components implement a response or user limits to this.

Reimplemented from BDSAcceleratorComponent.

Definition at line 65 of file BDSCollimatorBeamMask.hh.

References minKineticEnergy.

◆ XAperture()

virtual G4double BDSCollimatorBeamMask::XAperture ( ) const
inlinevirtual

Accessor.

Definition at line 59 of file BDSCollimatorBeamMask.hh.

References xAperture.

◆ XApertureSlit()

virtual G4double BDSCollimatorBeamMask::XApertureSlit ( ) const
inlinevirtual

Accessor.

Definition at line 60 of file BDSCollimatorBeamMask.hh.

References xApertureSlit.

◆ YAperture()

virtual G4double BDSCollimatorBeamMask::YAperture ( ) const
inlinevirtual

Accessor.

Definition at line 61 of file BDSCollimatorBeamMask.hh.

References yAperture.

◆ YApertureSlit()

virtual G4double BDSCollimatorBeamMask::YApertureSlit ( ) const
inlinevirtual

Accessor.

Definition at line 62 of file BDSCollimatorBeamMask.hh.

References yApertureSlit.

Field Documentation

◆ circularOuter

G4bool BDSCollimatorBeamMask::circularOuter
protected

Shape of the outer solid.

Definition at line 99 of file BDSCollimatorBeamMask.hh.

Referenced by Build().

◆ collimatorMaterial

G4Material* BDSCollimatorBeamMask::collimatorMaterial
protected

Material.

Definition at line 86 of file BDSCollimatorBeamMask.hh.

Referenced by Build(), and Material().

◆ collimatorSolid

G4VSolid* BDSCollimatorBeamMask::collimatorSolid
protected

Geometrical objects:

Definition at line 80 of file BDSCollimatorBeamMask.hh.

Referenced by Build().

◆ colour

G4Colour* BDSCollimatorBeamMask::colour
protected

Colour of beam mask.

Definition at line 97 of file BDSCollimatorBeamMask.hh.

Referenced by Build(), and CheckParameters().

◆ horizontalWidth

G4double BDSCollimatorBeamMask::horizontalWidth
protected

Horizontal width.

Definition at line 85 of file BDSCollimatorBeamMask.hh.

Referenced by Build(), and CheckParameters().

◆ innerSolid

G4VSolid* BDSCollimatorBeamMask::innerSolid
protected

Geometrical objects:

Definition at line 81 of file BDSCollimatorBeamMask.hh.

Referenced by Build().

◆ minKineticEnergy

G4double BDSCollimatorBeamMask::minKineticEnergy
protected

Optional minimum kinetic energy for collimator materials.

Definition at line 98 of file BDSCollimatorBeamMask.hh.

Referenced by CollimatorUserLimits(), and SetMinimumKineticEnergy().

◆ tiltSlit

G4double BDSCollimatorBeamMask::tiltSlit
protected

Angle of the side slit.

Definition at line 96 of file BDSCollimatorBeamMask.hh.

◆ vacuumMaterial

G4Material* BDSCollimatorBeamMask::vacuumMaterial
protected

Vacuum material.

Definition at line 87 of file BDSCollimatorBeamMask.hh.

Referenced by Build().

◆ vacuumSolid

G4VSolid* BDSCollimatorBeamMask::vacuumSolid
protected

Geometrical objects:

Definition at line 82 of file BDSCollimatorBeamMask.hh.

Referenced by Build().

◆ xAperture

G4double BDSCollimatorBeamMask::xAperture
protected

Aperture of main slit in x dimension.

Definition at line 88 of file BDSCollimatorBeamMask.hh.

Referenced by Build(), CheckParameters(), and XAperture().

◆ xApertureSlit

G4double BDSCollimatorBeamMask::xApertureSlit
protected

Aperture of side slit in x dimension.

Definition at line 90 of file BDSCollimatorBeamMask.hh.

Referenced by CheckParameters(), and XApertureSlit().

◆ xOffset

G4double BDSCollimatorBeamMask::xOffset
protected

Offset of the mask in the pipe in x.

Definition at line 92 of file BDSCollimatorBeamMask.hh.

Referenced by Build().

◆ xOffsetSlit

G4double BDSCollimatorBeamMask::xOffsetSlit
protected

Offset of the side slit wrt the main slit in x.

Definition at line 94 of file BDSCollimatorBeamMask.hh.

◆ yAperture

G4double BDSCollimatorBeamMask::yAperture
protected

Aperture of main slit in y dimension.

Definition at line 89 of file BDSCollimatorBeamMask.hh.

Referenced by Build(), CheckParameters(), and YAperture().

◆ yApertureSlit

G4double BDSCollimatorBeamMask::yApertureSlit
protected

Aperture of side slit in y dimension.

Definition at line 91 of file BDSCollimatorBeamMask.hh.

Referenced by CheckParameters(), and YApertureSlit().

◆ yOffset

G4double BDSCollimatorBeamMask::yOffset
protected

Offset of the mask in the pipe in y.

Definition at line 93 of file BDSCollimatorBeamMask.hh.

Referenced by Build().

◆ yOffsetSlit

G4double BDSCollimatorBeamMask::yOffsetSlit
protected

Offset of the side slit wrt the main slit in y.

Definition at line 95 of file BDSCollimatorBeamMask.hh.


The documentation for this class was generated from the following files: