BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
Loading...
Searching...
No Matches
BDSBeamPipe.hh
1/*
2Beam Delivery Simulation (BDSIM) Copyright (C) BDSIM Collaboration, 2001 - 2026.
3
4This file is part of BDSIM.
5
6BDSIM is free software: you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published
8by the Free Software Foundation version 3 of the License.
9
10BDSIM is distributed in the hope that it will be useful, but
11WITHOUT ANY WARRANTY; without even the implied warranty of
12MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13GNU General Public License for more details.
14
15You should have received a copy of the GNU General Public License
16along with BDSIM. If not, see <http://www.gnu.org/licenses/>.
17*/
18#ifndef BDSBEAMPIPE_H
19#define BDSBEAMPIPE_H
20
21#include "BDSGeometryComponent.hh"
22
23#include "globals.hh"
24#include "G4ThreeVector.hh"
25
26#include <set>
27
28class BDSExtent;
29class G4LogicalVolume;
30class G4VSolid;
31
44{
45public:
48 BDSBeamPipe(G4VSolid* containerSolidIn,
49 G4LogicalVolume* containerLVIn,
50 BDSExtent extentIn,
51 G4VSolid* containerSubtractionSolidIn,
52 G4LogicalVolume* vacuumLVIn,
53 G4bool containerIsCircularIn = false,
54 G4double containerRadiusIn = 0.0,
55 G4ThreeVector inputFaceNormalIn = G4ThreeVector(0,0,-1),
56 G4ThreeVector outputFaceNormalIn = G4ThreeVector(0,0, 1));
57
58 virtual ~BDSBeamPipe();
59
62 inline G4VSolid* GetContainerSubtractionSolid() const {return containerSubtractionSolid;}
64 inline G4LogicalVolume* GetVacuumLogicalVolume() const {return vacuumLogicalVolume;};
67 inline G4bool ContainerIsCircular() const {return containerIsCircular;}
69 inline G4double GetContainerRadius() const {return containerRadius;}
70
72 inline G4ThreeVector InputFaceNormal() const {return inputFaceNormal;}
73 inline G4ThreeVector OutputFaceNormal() const {return outputFaceNormal;}
75
78 std::set<G4LogicalVolume*> GetVolumesForField() const;
79
80protected:
81 G4VSolid* containerSubtractionSolid;
82 G4LogicalVolume* vacuumLogicalVolume;
83 G4bool containerIsCircular;
84 G4double containerRadius;
85 G4ThreeVector inputFaceNormal;
86 G4ThreeVector outputFaceNormal;
87};
88
89#endif
A holder class for a piece of beam pipe geometry.
G4LogicalVolume * GetVacuumLogicalVolume() const
Access the vacuum volume to set fields and limits.
G4ThreeVector InputFaceNormal() const
Accessor.
G4VSolid * GetContainerSubtractionSolid() const
default destructor sufficient as G4 manages solids and LVs
G4double GetContainerRadius() const
If it is circular, we need the radius.
G4bool ContainerIsCircular() const
G4ThreeVector OutputFaceNormal() const
Accessor.
std::set< G4LogicalVolume * > GetVolumesForField() const
Holder for +- extents in 3 dimensions.
Definition BDSExtent.hh:38
A generic geometry component for a bdsim model.