19#include "BDSAuxiliaryNavigator.hh"
20#include "BDSComptonEngine.hh"
21#include "BDSComptonScatteringEngine.hh"
22#include "BDSGlobalConstants.hh"
23#include "BDSLaserComptonScattering.hh"
24#include "BDSLogicalVolumeLaser.hh"
29#include "G4AffineTransform.hh"
31#include "G4LogicalVolume.hh"
32#include "G4ParticleTable.hh"
33#include "G4ProcessType.hh"
35#include "G4StepPoint.hh"
36#include "G4ThreeVector.hh"
38#include "G4VPhysicalVolume.hh"
39#include "G4VTouchable.hh"
40#include "Randomize.hh"
41#include "G4RunManager.hh"
43#include "CLHEP/Units/PhysicalConstants.h"
44#include "CLHEP/Units/SystemOfUnits.h"
49BDSLaserComptonScattering::BDSLaserComptonScattering(
const G4String& processName):
50 G4VDiscreteProcess(processName, G4ProcessType::fElectromagnetic),
55BDSLaserComptonScattering::~BDSLaserComptonScattering()
60G4double BDSLaserComptonScattering::GetMeanFreePath(
const G4Track& track,
62 G4ForceCondition* forceCondition)
65 G4LogicalVolume* lv = track.GetVolume()->GetLogicalVolume();
66 if (!lv->IsExtended())
67 {
return std::numeric_limits<double>::max();}
71 {
return std::numeric_limits<double>::max();}
76 *forceCondition = Forced;
80G4VParticleChange* BDSLaserComptonScattering::PostStepDoIt(
const G4Track& track,
85 aParticleChange.Initialize(track);
87 G4LogicalVolume* lv = track.GetVolume()->GetLogicalVolume();
88 if (!lv->IsExtended())
89 {
return pParticleChange;}
93 {
return pParticleChange;}
100 const G4DynamicParticle* particle = track.GetDynamicParticle();
101 G4ThreeVector particlePositionPostStepGlobal = track.GetPosition();
102 G4ThreeVector particleMomentumDirectionGlobal = track.GetMomentumDirection();
103 G4int partID = particle->GetParticleDefinition()->GetPDGEncoding();
105 G4double particleEnergy = particle->GetTotalEnergy();
106 G4ThreeVector particleMomentum = particle->GetMomentum();
107 G4ThreeVector particleBeta = particleMomentum/particleEnergy;
108 G4double particleGamma = particleEnergy/CLHEP::electron_mass_c2;
109 G4LorentzVector particle4VectorMomentum = particle->Get4Momentum();
111 const G4RotationMatrix* rot = track.GetTouchable()->GetRotation();
112 const G4AffineTransform transform = track.GetTouchable()->GetHistory()->GetTopTransform();
113 G4ThreeVector particlePositionLocal = transform.TransformPoint(particlePositionPostStepGlobal);
114 G4ThreeVector particleDirectionMomentumLocal = transform.TransformPoint(particleMomentumDirectionGlobal).unit();
117 G4ThreeVector photonUnit(0,0,1);
118 photonUnit.transform(*rot);
119 G4double photonE = (CLHEP::h_Planck*CLHEP::c_light)/laser->
Wavelength();
120 G4ThreeVector photonVector = photonUnit*photonE;
121 G4LorentzVector photonLorentz = G4LorentzVector(photonVector,photonE);
124 photonLorentz.boost(particleBeta);
125 particle4VectorMomentum.boost(-particleBeta);
127 G4double photonEnergy = photonLorentz.e();
129 G4double crossSection = comptonEngine->CrossSection(photonEnergy,partID);
131 G4double particleTimePostStepGlobal = track.GetGlobalTime();
132 G4double particleTimePreStepGlobal = step.GetPreStepPoint()->GetGlobalTime();
133 G4double photonFlux = ((laser->Intensity(particlePositionLocal)/photonEnergy)
134 * laser->TemporalProfileGaussian(particleTimePostStepGlobal,particlePositionLocal.z()));
137 G4double particleStepTime = (particleTimePostStepGlobal - particleTimePreStepGlobal)*particleGamma;
139 G4double scatteringProb = 1.0-std::exp((-crossSection*photonFlux*particleStepTime));
141 G4double scaleFactor = g->ScaleFactorLaser();
142 G4double randomNumber = G4UniformRand();
145 if((scaleFactor*scatteringProb)>randomNumber)
147 G4double initialWeight=aParticleChange.GetParentWeight();
148 aParticleChange.ProposeParentWeight(initialWeight*1.0/scaleFactor);
149 aParticleChange.SetNumberOfSecondaries(1);
150 comptonEngine->setIncomingElectron(particle4VectorMomentum);
151 comptonEngine->setIncomingGamma(photonLorentz);
152 comptonEngine->PerformCompton(particleBeta,partID);
153 G4LorentzVector scatteredGamma = comptonEngine->GetScatteredGamma();
155 G4DynamicParticle* gamma =
new G4DynamicParticle(G4Gamma::Gamma(),
156 scatteredGamma.vect().unit(),
158 G4LorentzVector scatteredElectron = comptonEngine->GetScatteredElectron();
159 G4LorentzVector electronLorentz = G4LorentzVector(scatteredElectron.vect().unit(),scatteredElectron.e());
160 aParticleChange.AddSecondary(gamma);
161 aParticleChange.ProposeEnergy(electronLorentz.e());
162 aParticleChange.ProposeMomentumDirection(electronLorentz.getX(),electronLorentz.getY(),electronLorentz.getZ());
163 aParticleChange.ProposeParentWeight(initialWeight);
164 return G4VDiscreteProcess::PostStepDoIt(track, step);
167 {
return G4VDiscreteProcess::PostStepDoIt(track, step);}
Extra G4Navigator to get coordinate transforms.
A class that holds global options and constants.
static BDSGlobalConstants * Instance()
Access method.
Class to provide laser intensity at any point.
G4double Wavelength() const
Accessor.
G4double Sigma0() const
Accessor.
Extended logical volume with laser definition.
const BDSLaser * Laser() const
Access the laser.