Polarization state to pass to processes.
More...
#include <BDSPolarizationState.hh>
Polarization state to pass to processes.
- Author
- Siobhan Alden
Definition at line 32 of file BDSPolarizationState.hh.
◆ BDSPolarizationState()
| BDSPolarizationState::BDSPolarizationState |
( |
const GMAD::Beam & |
beamDefinition | ) |
|
◆ ~BDSPolarizationState()
| BDSPolarizationState::~BDSPolarizationState |
( |
| ) |
|
◆ GetPol1()
| G4double BDSPolarizationState::GetPol1 |
( |
| ) |
|
|
inline |
◆ GetPol2()
| G4double BDSPolarizationState::GetPol2 |
( |
| ) |
|
|
inline |
◆ GetPol3()
| G4double BDSPolarizationState::GetPol3 |
( |
| ) |
|
|
inline |
◆ GetPolarization()
| G4ThreeVector BDSPolarizationState::GetPolarization |
( |
| ) |
|
|
inline |
◆ SetPol1()
| void BDSPolarizationState::SetPol1 |
( |
G4double |
pol1In | ) |
|
|
inline |
◆ SetPol2()
| void BDSPolarizationState::SetPol2 |
( |
G4double |
pol2In | ) |
|
|
inline |
◆ SetPol3()
| void BDSPolarizationState::SetPol3 |
( |
G4double |
pol3In | ) |
|
|
inline |
◆ SetPolarization()
| void BDSPolarizationState::SetPolarization |
( |
G4ThreeVector |
polarizationIn | ) |
|
|
inline |
◆ pol1
| G4double BDSPolarizationState::pol1 =0 |
|
private |
◆ pol2
| G4double BDSPolarizationState::pol2 =0 |
|
private |
◆ pol3
| G4double BDSPolarizationState::pol3 =0 |
|
private |
◆ polarization
| G4ThreeVector BDSPolarizationState::polarization |
|
private |
The documentation for this class was generated from the following files: