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BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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Generates primary particle vertices using BDSBunch. More...
#include <BDSLinkPrimaryGeneratorAction.hh>


Public Member Functions | |
| BDSLinkPrimaryGeneratorAction (BDSBunch *bunchIn, int *currentElementIndexIn, BDSLinkDetectorConstruction *constructionIn, G4bool debugIn=false) | |
| Bunch must have a valid particle definition (ie not nullptr). | |
| virtual void | GeneratePrimaries (G4Event *) |
| Main interface for Geant4. Prepare primary(ies) for the event. | |
| void | SetWorldExtent (const BDSExtent worldExtentIn) |
| Set the world extent that particle coordinates will be checked against. | |
Private Attributes | |
| BDSBunch * | bunch |
| BDSIM particle generator. | |
| int * | currentElementIndex |
| External integer for which element to track in. | |
| BDSLinkDetectorConstruction * | construction |
| Cache of detector construction for link registry of transforms. | |
| G4bool | debug |
| G4ParticleGun * | particleGun |
| Geant4 particle gun that creates single particles. | |
| BDSExtent | worldExtent |
| World extent that particle coordinates are checked against to ensure they're inside it. | |
Generates primary particle vertices using BDSBunch.
Definition at line 39 of file BDSLinkPrimaryGeneratorAction.hh.
| BDSLinkPrimaryGeneratorAction::BDSLinkPrimaryGeneratorAction | ( | BDSBunch * | bunchIn, |
| int * | currentElementIndexIn, | ||
| BDSLinkDetectorConstruction * | constructionIn, | ||
| G4bool | debugIn = false |
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| ) |
Bunch must have a valid particle definition (ie not nullptr).
Definition at line 39 of file BDSLinkPrimaryGeneratorAction.cc.
References particleGun.
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virtual |
Definition at line 56 of file BDSLinkPrimaryGeneratorAction.cc.
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virtual |
Main interface for Geant4. Prepare primary(ies) for the event.
Definition at line 61 of file BDSLinkPrimaryGeneratorAction.cc.
References BDSParticleCoords::ApplyOffset(), BDSParticleCoords::ApplyTransform(), bunch, BDSParticleDefinition::Charge(), construction, currentElementIndex, BDSExtent::Encompasses(), BDSBunch::GetNextParticleLocal(), BDSLinkDetectorConstruction::LinkRegistry(), BDSParticleDefinition::Mass(), BDSBunch::ParticleDefinition(), BDSParticleDefinition::ParticleDefinition(), particleGun, BDSEventInfo::SetSeedStateAtStart(), BDSException::what(), and worldExtent.

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Set the world extent that particle coordinates will be checked against.
Definition at line 53 of file BDSLinkPrimaryGeneratorAction.hh.
References worldExtent.
Referenced by BDSLinkDetectorConstruction::UpdateWorldSolid().

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private |
BDSIM particle generator.
Definition at line 57 of file BDSLinkPrimaryGeneratorAction.hh.
Referenced by GeneratePrimaries().
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private |
Cache of detector construction for link registry of transforms.
Definition at line 59 of file BDSLinkPrimaryGeneratorAction.hh.
Referenced by GeneratePrimaries().
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private |
External integer for which element to track in.
Definition at line 58 of file BDSLinkPrimaryGeneratorAction.hh.
Referenced by GeneratePrimaries().
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private |
Definition at line 60 of file BDSLinkPrimaryGeneratorAction.hh.
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private |
Geant4 particle gun that creates single particles.
Definition at line 61 of file BDSLinkPrimaryGeneratorAction.hh.
Referenced by BDSLinkPrimaryGeneratorAction(), and GeneratePrimaries().
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private |
World extent that particle coordinates are checked against to ensure they're inside it.
Definition at line 64 of file BDSLinkPrimaryGeneratorAction.hh.
Referenced by GeneratePrimaries(), and SetWorldExtent().