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BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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An uncorrelated uniform random distribution within an elliptical shell. More...
#include <BDSBunchEShell.hh>


Public Member Functions | |
| virtual void | SetOptions (const BDSParticleDefinition *beamParticle, const GMAD::Beam &beam, const BDSBunchType &distrType, G4Transform3D beamlineTransformIn=G4Transform3D::Identity, const G4double beamlineS=0) |
| virtual void | CheckParameters () |
| virtual BDSParticleCoordsFull | GetNextParticleLocal () |
| BDSBunchEShell & | operator= (const BDSBunchEShell &)=delete |
| Assignment and copy constructor not implemented nor used. | |
| BDSBunchEShell (BDSBunchEShell &)=delete | |
| Assignment and copy constructor not implemented nor used. | |
Public Member Functions inherited from BDSBunch | |
| BDSBunch (const G4String &nameIn) | |
| virtual void | Initialise () |
| Any initialisation - to be used after SetOptions, then CheckParameters. | |
| BDSParticleCoordsFullGlobal | GetNextParticle () |
| virtual G4bool | ExpectChangingParticleType () const |
| A hint of whether we expect to require and extended particle set (ie pions, kaons, muons). | |
| virtual BDSParticleCoordsFullGlobal | GetNextParticleValid (G4int maxTries=100) |
| virtual void | BeginOfRunAction (G4int numberOfEvents, G4bool batchMode) |
| virtual const BDSParticleDefinition * | ParticleDefinition () const |
| Access the beam particle definition. | |
| virtual void | SetGeneratePrimariesOnly (G4bool generatePrimariesOnlyIn) |
| G4bool | UseCurvilinearTransform () const |
| Access whether there's a finite S offset and therefore we're using a CL transform. | |
| virtual void | RecreateAdvanceToEvent (G4int eventOffset) |
| G4bool | BeamParticleIsAnIon () const |
| Access whether the beam particle is an ion or not. | |
| virtual void | UpdateIonDefinition () |
| G4bool | ParticleDefinitionHasBeenUpdated () const |
| G4String | Name () const |
| Distribution name. | |
| G4int | CurrentBunchIndex () const |
| Get the current bunch index for writing to output. | |
| void | CalculateBunchIndex (G4int eventIndex) |
| Calculate which bunch index we should be at given an event index. | |
Protected Attributes | |
| G4double | shellX |
| G4double | shellXp |
| G4double | shellY |
| G4double | shellYp |
| G4double | shellXWidth |
| G4double | shellXpWidth |
| G4double | shellYWidth |
| G4double | shellYpWidth |
Protected Attributes inherited from BDSBunch | |
| G4String | name |
| Name of distribution. | |
| G4bool | useCurvilinear |
| Whether to ignore z and use s and transform for curvilinear coordinates. | |
| BDSParticleDefinition * | particleDefinition |
| Particle definition for bunch - this class owns it. | |
| G4bool | particleDefinitionHasBeenUpdated |
| G4bool | finiteTilt |
| G4bool | generatePrimariesOnly |
| G4double | X0 |
| Centre of distributions. | |
| G4double | Y0 |
| Centre of distributions. | |
| G4double | Z0 |
| Centre of distributions. | |
| G4double | S0 |
| Centre of distributions. | |
| G4double | T0 |
| Centre of distributions. | |
| G4double | Xp0 |
| Centre of distributions. | |
| G4double | Yp0 |
| Centre of distributions. | |
| G4double | Zp0 |
| Centre of distributions. | |
| G4double | E0 |
| Centre of distributions. | |
| G4double | P0 |
| central momentum | |
| G4double | tilt |
| Centre of distributions. | |
| G4double | sigmaT |
| Centre of distributions. | |
| G4double | sigmaP |
| Centre of distributions. | |
| G4double | sigmaE |
| Centre of distributions. | |
| G4double | sigmaEk |
| Centre of distributions. | |
| bool | useBunchTiming |
| Bunch offset in time parameters. | |
| G4int | currentBunchIndex |
| Bunch offset in time parameters. | |
| G4int | eventsPerBunch |
| Bunch offset in time parameters. | |
| G4double | bunchPeriod |
| Bunch offset in time parameters. | |
| G4bool | finiteSigmaE |
| Flags to ignore random number generator in case of no finite E or T. | |
| G4bool | finiteSigmaT |
| Flags to ignore random number generator in case of no finite E or T. | |
Additional Inherited Members | |
Static Public Member Functions inherited from BDSBunch | |
| static G4double | CalculateZp (G4double xp, G4double yp, G4double Zp0) |
| Calculate zp safely based on other components. | |
| static void | SetEmittances (const BDSParticleDefinition *beamParticle, const GMAD::Beam &beam, G4double &emittGeometricX, G4double &emittGeometricY, G4double &emittNormalisedX, G4double &emittNormalisedY) |
Protected Member Functions inherited from BDSBunch | |
| BDSParticleCoordsFullGlobal | ApplyTransform (const BDSParticleCoordsFull &localIn) const |
| void | ApplyTilt (BDSParticleCoordsFull &localIn) const |
| Apply a rotation about unitZ for the local coordinates according to member variable tilt. | |
| void | ApplyBunchTiming (BDSParticleCoordsFullGlobal &localIn) const |
| Add on the offset in T for the current bunch number (i*bunchPeriod). | |
| BDSParticleCoordsFullGlobal | ApplyCurvilinearTransform (const BDSParticleCoordsFull &localIn) const |
| Calculate the global coordinates from curvilinear coordinates of a beam line. | |
An uncorrelated uniform random distribution within an elliptical shell.
Definition at line 30 of file BDSBunchEShell.hh.
| BDSBunchEShell::BDSBunchEShell | ( | ) |
Definition at line 32 of file BDSBunchEShell.cc.
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Definition at line 44 of file BDSBunchEShell.cc.
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Check the parameters for the given bunch distribution and exit if they're problematic or unphysical.
Reimplemented from BDSBunch.
Definition at line 64 of file BDSBunchEShell.cc.
References BDSBunch::CheckParameters().

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Each derived class can override this default method of reference position. If S0 > 0 or derived class changes member bool 'curvilinear' z0 will be treated as S and the global z0 be calculated.
Reimplemented from BDSBunch.
Definition at line 87 of file BDSBunchEShell.cc.
References BDSBunch::CalculateZp(), BDSBunch::E0, BDSBunch::S0, BDSBunch::sigmaE, BDSBunch::T0, BDSBunch::X0, BDSBunch::Xp0, BDSBunch::Y0, BDSBunch::Yp0, BDSBunch::Z0, and BDSBunch::Zp0.

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Extract and set the relevant options from the beam definition. The distribution type is explicitly required as this function may be used inside a nested bunch distribution. This argument is for the most part ignored, but there's no way to have a default for it. Also, some classes can cover multiple input distributions so need to know which one they're meant to be.
Reimplemented from BDSBunch.
Definition at line 47 of file BDSBunchEShell.cc.
References BDSBunch::SetOptions(), GMAD::BeamBase::shellX, GMAD::BeamBase::shellXp, GMAD::BeamBase::shellXpWidth, GMAD::BeamBase::shellXWidth, GMAD::BeamBase::shellY, GMAD::BeamBase::shellYp, GMAD::BeamBase::shellYpWidth, and GMAD::BeamBase::shellYWidth.

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Definition at line 49 of file BDSBunchEShell.hh.
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Definition at line 50 of file BDSBunchEShell.hh.
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Definition at line 54 of file BDSBunchEShell.hh.
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Definition at line 53 of file BDSBunchEShell.hh.
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Definition at line 51 of file BDSBunchEShell.hh.
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Definition at line 52 of file BDSBunchEShell.hh.
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Definition at line 56 of file BDSBunchEShell.hh.
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Definition at line 55 of file BDSBunchEShell.hh.