30 const G4Transform3D& placementTransform):
31 BDSScoringMeshBox(name, placementTransform.getTranslation(), placementTransform.getRotation())
34 scorerSize[0] = recipe.ScoringMeshX();
35 scorerSize[1] = recipe.ScoringMeshY();
36 scorerSize[2] = recipe.ScoringMeshZ();
40 nSegment[0] = recipe.nBinsX;
41 nSegment[1] = recipe.nBinsY;
42 nSegment[2] = recipe.nBinsZ;
43 nEnergySegments = recipe.nBinsE;
44 SetNumberOfSegments(nSegment);
47 mapper =
new BDSHistBinMapper(fNSegment[0], fNSegment[1], fNSegment[2], nEnergySegments, recipe.energyAxis);
49 mapper =
new BDSHistBinMapper(fNSegment[0], fNSegment[1], fNSegment[2], nEnergySegments);