29 const G4Transform3D& placementTransform):
30 BDSScoringMeshBox(name, placementTransform.getTranslation(), placementTransform.getRotation())
33 scorerSize[0] = recipe.ScoringMeshX();
34 scorerSize[1] = recipe.ScoringMeshY();
35 scorerSize[2] = recipe.ScoringMeshZ();
39 nSegment[0] = recipe.nBinsX;
40 nSegment[1] = recipe.nBinsY;
41 nSegment[2] = recipe.nBinsZ;
42 nEnergySegments = recipe.nBinsE;
43 SetNumberOfSegments(nSegment);
46 mapper =
new BDSHistBinMapper(fNSegment[0], fNSegment[1], fNSegment[2], nEnergySegments, recipe.energyAxis);
48 mapper =
new BDSHistBinMapper(fNSegment[0], fNSegment[1], fNSegment[2], nEnergySegments);