64 G4bool storeCavityInfoIn);
72 virtual void Fill(
const std::vector<G4int>& collimatorIndicesIn = {},
73 const std::map<G4String, G4int>& collimatorIndicesByNameIn = {},
74 const std::vector<BDSOutputROOTEventCollimatorInfo>& collimatorInfoIn = {},
75 const std::vector<G4String>& collimatorBranchNamesIn = {},
76 const std::vector<G4int>& cavityIndicesIn = {},
77 const std::map<G4String, G4int>& cavityIndicesByNameIn = {},
78 const std::vector<BDSOutputROOTEventCavityInfo>& cavityInfoIn = {},
79 const std::vector<G4String>& cavityBranchNamesIn = {},
80 const std::map<G4String, G4Transform3D>* scorerMeshPlacements =
nullptr,
81 const std::map<short int, G4String>* materialIDToNameUnique =
nullptr,
82 G4bool storeTrajectory =
false);
86 std::vector<std::string> componentName;
87 std::vector<std::string> placementName;
88 std::vector<std::string> componentType;
89 std::vector<float> length;
90 std::vector<float> angle;
91 std::vector<TVector3> staPos;
92 std::vector<TVector3> midPos;
93 std::vector<TVector3> endPos;
94 std::vector<TRotation> staRot;
95 std::vector<TRotation> midRot;
96 std::vector<TRotation> endRot;
97 std::vector<TVector3> staRefPos;
98 std::vector<TVector3> midRefPos;
99 std::vector<TVector3> endRefPos;
100 std::vector<TRotation> staRefRot;
101 std::vector<TRotation> midRefRot;
102 std::vector<TRotation> endRefRot;
103 std::vector<float> tilt;
104 std::vector<float> offsetX;
105 std::vector<float> offsetY;
106 std::vector<float> staS;
107 std::vector<float> midS;
108 std::vector<float> endS;
109 std::vector<std::string> beamPipeType;
110 std::vector<double> beamPipeAper1;
111 std::vector<double> beamPipeAper2;
112 std::vector<double> beamPipeAper3;
113 std::vector<double> beamPipeAper4;
115 std::vector<float> k1;
116 std::vector<float> k2;
117 std::vector<float> k3;
118 std::vector<float> k4;
119 std::vector<float> k5;
120 std::vector<float> k6;
121 std::vector<float> k7;
122 std::vector<float> k8;
123 std::vector<float> k9;
124 std::vector<float> k10;
125 std::vector<float> k11;
126 std::vector<float> k12;
127 std::vector<float> k1s;
128 std::vector<float> k2s;
129 std::vector<float> k3s;
130 std::vector<float> k4s;
131 std::vector<float> k5s;
132 std::vector<float> k6s;
133 std::vector<float> k7s;
134 std::vector<float> k8s;
135 std::vector<float> k9s;
136 std::vector<float> k10s;
137 std::vector<float> k11s;
138 std::vector<float> k12s;
139 std::vector<float>
ks;
144 std::vector<float> e1;
145 std::vector<float> e2;
146 std::vector<float> hgap;
147 std::vector<float> fint;
148 std::vector<float> fintx;
149 std::vector<float> fintk2;
150 std::vector<float> fintxk2;
151 std::vector<std::vector<std::string>> pvName;
152 std::vector<std::vector<std::string>> pvNameWPointer;
153 std::vector<float> midT;
154 std::vector<float> staP;
155 std::vector<float> staEk;
189 std::map<std::string, TVector3> scoringMeshTranslation;
190 std::map<std::string, TRotation> scoringMeshRotation;
191 std::vector<std::string> scoringMeshName;
193 std::map<short int, std::string> materialIDToName;
194 std::map<std::string, short int> materialNameToID;
196 std::vector<std::string> samplerNamesUnique;
197 std::vector<double> samplerSPosition;
198 std::vector<std::string> samplerCNamesUnique;
199 std::vector<std::string> samplerSNamesUnique;
200 std::map<std::string, double> samplerCRadius;
201 std::map<std::string, double> samplerSRadius;
virtual void Fill(const std::vector< G4int > &collimatorIndicesIn={}, const std::map< G4String, G4int > &collimatorIndicesByNameIn={}, const std::vector< BDSOutputROOTEventCollimatorInfo > &collimatorInfoIn={}, const std::vector< G4String > &collimatorBranchNamesIn={}, const std::vector< G4int > &cavityIndicesIn={}, const std::map< G4String, G4int > &cavityIndicesByNameIn={}, const std::vector< BDSOutputROOTEventCavityInfo > &cavityInfoIn={}, const std::vector< G4String > &cavityBranchNamesIn={}, const std::map< G4String, G4Transform3D > *scorerMeshPlacements=nullptr, const std::map< short int, G4String > *materialIDToNameUnique=nullptr, G4bool storeTrajectory=false)
Fill root output.