BDSIM
BDSIM is a Geant4 extension toolkit for simulation of particle transport in accelerator beamlines.
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BDSAppropriateTubs.cc
1/*
2Beam Delivery Simulation (BDSIM) Copyright (C) BDSIM Collaboration, 2001 - 2026.
3
4This file is part of BDSIM.
5
6BDSIM is free software: you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published
8by the Free Software Foundation version 3 of the License.
9
10BDSIM is distributed in the hope that it will be useful, but
11WITHOUT ANY WARRANTY; without even the implied warranty of
12MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13GNU General Public License for more details.
14
15You should have received a copy of the GNU General Public License
16along with BDSIM. If not, see <http://www.gnu.org/licenses/>.
17*/
18#include "BDSAppropriateTubs.hh"
19
20#include "G4CutTubs.hh"
21#include "G4String.hh"
22#include "G4ThreeVector.hh"
23#include "G4Tubs.hh"
24#include "G4Types.hh"
25
26G4VSolid* BDS::AppropriateTubs(const G4String& name,
27 G4double innerRadius,
28 G4double outerRadius,
29 G4double halfLength,
30 G4double startAngle,
31 G4double sweepAngle,
32 const G4ThreeVector& inputFaceNormal,
33 const G4ThreeVector& outputFaceNormal,
34 G4bool flatFaces)
35{
36 G4VSolid* result;
37 if (flatFaces)
38 {result = new G4Tubs(name, innerRadius, outerRadius, halfLength, startAngle, sweepAngle);}
39 else
40 {
41 result = new G4CutTubs(name, innerRadius, outerRadius, halfLength, startAngle, sweepAngle,
42 inputFaceNormal, outputFaceNormal);
43 }
44 return result;
45}